Shrewsbury School

Design & Technology in the Sixth Form

The following information is taken from our document 'The Sixth Form and Beyond', which is updated each December. It can be downloaded as a pdf file.

 Head of Faculty: Mr. K.M. Lloyd

Design & Technology at Shrewsbury School aims to develop creative and independent thinkers who are varied and effective communicators.  Candidates critically explore the man-made world, while designing and creating innovative products.

Product Design is taught through a Pre-U Art & Design: 3D Design course, which allows students the best opportunity to explore and develop personal communicative, innovative and creative design capabilities.  Tailored and specialised, design and technologically rich project work is intended to help best develop and exhibit relevant skills for university and beyond.

Exciting and diverse, investigative and practical; design activity offers an extensive opportunity to develop capability in both 2D and 3D, across a varied range of project work, written analysis, sketching and drawing, and the extensive use of ICT and digital media to enhance modelling and presentation.  Candidates will explore a range of materials, practical workshop processes and media, to realise designed outcomes.  Making activities take many forms, ranging from experimental models and prototypes, to a final marketable product. 

What is Design & Technology?

Design and technological activity, including the creation of functional objects such as products, packaging and furniture, the structures we inhabit, including architectural and interior spaces, and the manner in which we explore and employ materials and properties, have sculpted modern civilisation.

Designing is process based; engaging with problem-solving which requires thinking, creating, inventing, experimentation, decision-making, and constant evaluation.  Designers develop an awareness of the opportunities and constraints placed upon them, taking account of the demands of users, producers and market forces.

The distinguishing feature of learning on any design and technology course is its practical nature.  Knowledge and understanding is not acquired purely for its own sake, but in order to apply it to the solution of practical problems that arise in everyday life and in industrial and commercial contexts. 

Why study Design & Technology? 

The study of form, aesthetics, materials, components, and processes and manufacture, alongside engaging project work that is individually managed, offers an ideal foundation for the study of a range of creative degree subjects. These include Engineering and Architecture, as well as the spectrum of art, design and manufacturing based courses.  Many of our students also embark on applied science and marketing degrees. 

Course Components & Assessment Objectives (AOs)

 AO1: RECORD in visual and other forms, observations and insights into intentions, demonstrating an ability to research systematically, and to reflect on work and progress;
AO2: EXPERIMENT with media, materials, techniques and processes, selecting and refining ideas as work progresses;
AO3: DEVELOP IDEAS through sustained and focused investigations, informed by contextual and other sources, demonstrating analytical and critical understanding;
AO4: REALISE AND COMMUNICATE intentions in a personal, informed and meaningful way, making appropriate connections and relationships.


AS Level 

A2 Level

 UNIT 1: Written Paper:
Materials, Components and Application (50%) – 120 minutes

The Paper will present questions examining materials, components and application;

UNIT 2: Coursework:
Portfolio & Practical Application (50%) – Approx. 50 hours

A portfolio of work and manufactured three-dimensional objects produced during the course. The work should demonstrate a thorough understanding of the design process, and communicate an in-depth exploration of problems set in the following areas:

  • Engineering research and application;
  • Aesthetic development and material appreciation.

 UNIT 3: Written Paper:
Design & Manufacture (50%) – 120 minutes

The paper will present questions examining all three sections of subject content;

UNIT 4: Major Project Portfolio & Practical Application (50%) – Approx. 60 hours

Submission of a portfolio of evidence of a single, substantial designing and making activity of their choice.

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